Asmus Eike Eilks
Active 2022–2024
- 4
- Papers
- 6
- Citations
- 1
- h-index
- 0
- i10-index
Self-citations are included in these numbers.
Citations per year
Citations
Citation sources
Countries
This corpus build does not record which country the citing authors are in, so the country breakdown is not computed. The other breakdowns below are unaffected.
Institutions
Fields
- Computer Science60%
- Psychology20%
- Social Sciences20%
Topics
- Virtual Reality Applications and Impacts15.4%
- Artificial Intelligence in Games15.4%
- Design Education and Practice7.7%
- Educational Games and Gamification7.7%
- Generative Adversarial Networks and Image Synthesis7.7%
- Innovative Human-Technology Interaction7.7%
- Other38.5%
Frequent coauthors
All papers
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