Distributed Nash Equilibrium Seeking for Aggregative Games With Nonlinear Dynamics Under External Disturbances

In this paper, we study the distributed Nash equilibrium (NE) seeking problem for a class of aggregative games with players described by uncertain perturbed nonlinear dynamics. To seek the NE, each player needs to construct a distributed algorithm based on information of its cost function and the exchanging information obtained from its neighbors. By combining the internal model principle and the average consensus technique, we propose a distributed gradient-based algorithm for the players. This paper not only assures the NE seeking of aggregative games but also achieves the disturbance rejection of external disturbances.

Distributed Nash Equilibrium Seeking for Aggregative Games With Nonlinear Dynamics Under External Disturbances | Litlas