Marc Prensky

Active 2001–2012

19
Papers
22,154
Citations
18
h-index
18
i10-index

Citations

Citations per year for Marc Prensky2001: 2 citations2003: 1 citations2004: 11 citations2005: 21 citations2006: 41 citations2007: 88 citations2008: 164 citations2009: 207 citations2010: 273 citations2011: 340 citations2012: 305 citations2013: 341 citations2014: 358 citations2015: 403 citations2016: 360 citations2017: 354 citations2018: 371 citations2019: 482 citations2020: 414 citations2021: 374 citations2022: 293 citations2023: 224 citations2024: 261 citations2025: 109 citations2026: 27 citations2002: no citations, so this year is not shown

Citation sources

Countries

World map of the countries and regions citing this authorUnited States: 872 citing papers, 15.5% of this breakdownUnited Kingdom: 424 citing papers, 7.5% of this breakdownSpain: 364 citing papers, 6.5% of this breakdownTaiwan: 307 citing papers, 5.4% of this breakdownAustralia: 235 citing papers, 4.2% of this breakdownGermany: 220 citing papers, 3.9% of this breakdownItaly: 201 citing papers, 3.6% of this breakdownTürkiye: 181 citing papers, 3.2% of this breakdownChina: 173 citing papers, 3.1% of this breakdownCanada: 157 citing papers, 2.8% of this breakdownGreece: 137 citing papers, 2.4% of this breakdownBrazil: 128 citing papers, 2.3% of this breakdown
0%15.5%Other 39.6%

Fields

  • Social Sciences31.1%
  • Psychology29%
  • Computer Science25.5%
  • Arts and Humanities2.6%
  • Decision Sciences2.5%
  • Engineering2.3%
  • Other7%

Topics

  • Educational Games and Gamification11%
  • Impact of Technology on Adolescents5.9%
  • Online and Blended Learning4%
  • Mobile Learning in Education3.9%
  • Child Development and Digital Technology3.6%
  • Innovative Teaching and Learning Methods3.5%
  • Other68.1%

Coauthors

All papers

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  1. Digital Natives, Digital Immigrants Part 1

    Authors: - On the Horizon The International Journal of Learning Futures 2001 cited by 10,690

  2. Digital Natives, Digital Immigrants Part 2: Do They Really Think Differently?

    Authors: - On the Horizon The International Journal of Learning Futures 2001 cited by 3,973

  3. Digital game-based learning

    Authors: - Computers in entertainment, Comput. Entertain. 2003 cited by 3,063

  4. From Digital Natives to Digital Wisdom: Hopeful Essays for 21st Century Learning

    Authors: - Corwin Press eBooks 2012 cited by 444

  5. Teaching Digital Natives: Partnering for Real Learning

    Authors: - 2010 cited by 620

  6. H. Sapiens Digital: From Digital Immigrants and Digital Natives to Digital Wisdom

    Authors: - 2009 cited by 717

  7. Games And Simulations in Online Learning: Research and Development Frameworks

    Authors: , , - IGI Global eBooks 2006 cited by 225

  8. Don't bother me, Mom, I'm learning!

    Authors: - 2006 cited by 520

  9. "Don't bother me Mom, I'm learning!" : how computer and video games are preparing your kids for 21st century success and how you can help!

    Authors: , - Paragon House eBooks 2006 cited by 298

  10. The motivation of gameplay

    Authors: - On the Horizon The International Journal of Learning Futures 2002 cited by 239

  11. Students as designers and creators of educational computer games: Who else?

    Authors: - British Journal of Educational Technology, Br. J. Educ. Technol. 2008 cited by 177

  12. What Can You Learn from a Cell Phone? Almost Anything!

    Authors: - Corwin Press eBooks 2012 cited by 211

  13. Listen to the Natives.

    Authors: - Educational leadership 2006 cited by 523

  14. Engage Me or Enrage Me. What Today’s Learners Demand

    Authors: - Educational Review 2005 cited by 235

  15. Review Teaching digital natives: Partnering for real learning

    Authors: , , - 2010 cited by 119

  16. What Kids Learn That's POSITIVE From Playing Video Games

    Authors: - 2002 cited by 46

  17. Why You Tube matters. Why it is so important, why we should all be using it, and why blocking it blocks our kids' education

    Authors: - On the Horizon The International Journal of Learning Futures 2010 cited by 28

  18. Mini-games are Trivial - but "Complex" Games Are Not An important Way for Teachers, Parents and Others to Look At Educational Computer and Video Games

    Authors: , - 2005 cited by 26

  19. Home Page

    Authors: cited by 0

All 19 papers shown.